Making Games with Unity 6 - Level 1
- Descrição
- Currículo
- FAQ
- Revisões
At the end of this course you will have created your first 3 classic Arcade games using C# in the Unity 6 Engine.
I have designed this course specifically for the complete beginner with absolutely ZERO experience in Game Development or programming. You will learn everything you need during this course without having to rely on additional resources.
The course has been designed to be the first part in a series of courses which will teach you how to create video games. This is the introduction course which will cover the basics from installing Unity up to making 3 simple classic arcade games. This introduction will walk you through the entire process starting from downloading and installing Unity. By the end of the course you will be capable of creating simple game mechanics on your own.
We will go through each topic with very clear and detailed explanations so that you understand how to use these lessons to make your own games in the future. There will be some assignments given out for you to complete and I will provide suggestions of things to try on your own before following along with me on a regular basis.
LETS GET STARTED!
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4Installing UnityVídeo Aula
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5Creating a projectVídeo Aula
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6Editor OverviewVídeo Aula
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7Custom LayoutsVídeo Aula
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8ScenesVídeo Aula
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9GameObjects and TransformsVídeo Aula
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10Assignment: TransformsVídeo Aula
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11MaterialsVídeo Aula
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12Parents and ChildrenVídeo Aula
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13PrefabsVídeo Aula
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14ComponentsVídeo Aula
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21IntroVídeo Aula
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22Create Project and SpritesVídeo Aula
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23RigidBody and CollidersVídeo Aula
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24PlayerController - Part 1Vídeo Aula
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25PlayerController - Part 2Vídeo Aula
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26PlayerController - Part 3Vídeo Aula
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27BallControllerVídeo Aula
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28Physics MaterialsVídeo Aula
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29TagsVídeo Aula
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30Reset BallVídeo Aula
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31GameManagerVídeo Aula
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32CanvasVídeo Aula
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33Update Score TextVídeo Aula
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34Download Pong ProjectTexto
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35IntroVídeo Aula
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36Create Project and WallsVídeo Aula
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37Create PlayerVídeo Aula
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38Multiple Inputs and FixedUpdateVídeo Aula
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39Create BallVídeo Aula
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40Polygon ColliderVídeo Aula
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41Blocks and Grid SnapVídeo Aula
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42Destroying BlocksVídeo Aula
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43Block HealthVídeo Aula
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44Switch StatementsVídeo Aula
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45Unbreakable BlocksVídeo Aula
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46Game ManagerVídeo Aula
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47KillBoxVídeo Aula
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48Reset Ball and PaddleVídeo Aula
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49Win Game ConditionVídeo Aula
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50Display ScoreVídeo Aula
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51Win and Lose PanelsVídeo Aula
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52Reload SceneVídeo Aula
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53Remove Player ControlVídeo Aula
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54Download Breakout ProjectTexto
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55IntroVídeo Aula
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56Create Project and Import SpritesVídeo Aula
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57Create PlayerVídeo Aula
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58Input ManagerVídeo Aula
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59Time.deltaTimeVídeo Aula
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60ClampingVídeo Aula
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61BunkersVídeo Aula
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62Player LaserVídeo Aula
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63KillBoxVídeo Aula
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64InstantiateVídeo Aula
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65Shoot CooldownVídeo Aula
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66EnemiesVídeo Aula
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67Prefab VariantsVídeo Aula
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68Enemies ManagerVídeo Aula
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69Reverse DirectionVídeo Aula
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70Bunker HealthVídeo Aula
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71GameManagerVídeo Aula
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72Enemy LaserVídeo Aula
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73InvokeVídeo Aula
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74Enemy Fire RateVídeo Aula
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75Player DeathVídeo Aula
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76Respawn PlayerVídeo Aula
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77Check if Player is AliveVídeo Aula
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78Player ScoreVídeo Aula
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79User InterfaceVídeo Aula
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80Destroy Enemy LaserVídeo Aula
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81Reload SceneVídeo Aula
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82Remove Player ControlVídeo Aula
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83SoundVídeo Aula
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84Enemy Death SoundVídeo Aula
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85What to do now?Vídeo Aula
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86Download Space Invaders ProjectTexto
