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How to sculpt a character in Blender using anatomy

Sculpting, modeling and basic painting
1 Estudante Inscrito
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  Tempo de leitura 1 minute

Hello guys welcome to course on how to make a character using anatomy in blender. This course is for beginners and intermediate students. This course will show you how to make a character which will be beerus from dragon ball super, using real life anatomy from a human and a cat. I will clearly explain where each part goes on the body, so there won’t be any confusion and problems. I will show you how to sculpt and retropologize so the model can be game friendly. I will also give a brief outline of how to light in blender and how to add paint using blender’s vertex paint section. 

The topics that you will learn will be:

Anatomy structure- human structure and animal structure joined as one

Sculpting- step by step how to do the skin over the muscles 

Basic lighting- basic lighting which will be three point lighting system

Retopology- to achieve a clean topology so it can be game friendly

Basic Vertex painting- will give a basic understanding of how to paint in blender.

I am artist who has over 5 years of experience in using blender and over 2 years experience in doing sculpting in blender.

If this sounds cool to you, click the buy the course option.

How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!