Write a Professional Game Design Document (GDD)
- Descrição
- Currículo
- FAQ
- Revisões
This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.
At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.
WHAT YOU WILL LEARN
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Understand different types of GDDs
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Understand how the development ethos affects your GDD
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Understanding the importance of creating an effective, efficient and compelling document
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How to productively use GDD checklists and outlines
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Using word processors to create documents and create your own templates
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Creating amazing screen and player flows that will massively improve your game design craft
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Using Notion for making complex GDDs look easy using the power of databases
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Writing “feature specs”
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How to create amazing 1-pagers that will impress your teammates
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
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A concept game executable will be provided, and you will document this game using each tool taught in the course
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The game will suffer changes during the course, like in a real game development environment
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You will write a Google Docs GDD
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You will create a Notion GDD using a wiki-style GDD with databases
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You will create a 1-pager to represent one or several systems of your game
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You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.
What is NOT included in this course
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Programming languages
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Art asset creation
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Game design theory
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1WelcomeVídeo Aula
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2Companion WebsiteTexto
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3What is a GDD?Texto
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4Why should your document be Effective, Efficient and Compelling?Vídeo Aula
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5How to create a killer document?Texto
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6Different Documents for Diverse Development StylesVídeo Aula
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7What types of GDD do exist?Texto
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81.1. Why documentation is so critical?Texto
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9What content should a GDD have?Vídeo Aula
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10GDD Content ChecklistTexto
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11Is the GDD the final word? Development methodsVídeo Aula
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12Vintage GDD referencesTexto
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131.2. Changes, changes, and more changes!Texto
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14Don't do this while learning how to write a GDDVídeo Aula
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15Taking notes for analysis (video)Vídeo Aula
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16Taking notes for analysis (graphic)Texto
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17Introducing your first document: Character CreatorVídeo Aula
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181.3. Document a Character CreatorTexto
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19Quiz — Setting up for SuccessQuestionário
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20Welcome to Section 2Vídeo Aula
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212.1. Traffic Cone RacerTexto
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22Basic Tools of the TradeVídeo Aula
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23A Brief Overview of Different Documentation SystemsVídeo Aula
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24Graphic: Different Ways to Document a GameTexto
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25Creating an OutlineVídeo Aula
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26Outline RationaleTexto
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27Tutor's Example GDDTexto
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28Concept GDD: Part 1Vídeo Aula
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29Triple-Documentation TechniqueVídeo Aula
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30Concept GDD: Part 2Vídeo Aula
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312.2. Traffic Cone Racer: Word Processor GDDTexto
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32Creating Your Own Templates in Google DocsVídeo Aula
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33Quiz — Word Processor GDDQuestionário
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342.3. Modification #1: Your first updateTexto
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35Congratulations on completing this section!Vídeo Aula
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36Can you leave us a review?Texto
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37Welcome to Section 3Vídeo Aula
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38Different options for creating a screen flowVídeo Aula
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39Figma "Sticky Notes" Screen Flow Base DocumentTexto
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40Sticky Notes Screen Flow MethodVídeo Aula
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413.1. Create a Screen Flow of your favourite gameTexto
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42Integrate Your Screen Flow into your DocumentVídeo Aula
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43Quiz — Game/Screen FlowsQuestionário
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44Congratulations on completing Section 3!Vídeo Aula
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45Wikis and Databases as an evolution of the word processorVídeo Aula
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46Tutor's Example Notion GDDTexto
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47What's the right tool for you?Texto
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48Notion: Databases Basic ExplanationVídeo Aula
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49Notion: Basic BlocksVídeo Aula
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50Collaborative Tools and Enhancing your DocumentVídeo Aula
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51Notion: Syncing blocksVídeo Aula
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52Writing a Feature SpecVídeo Aula
*In the video I mentioned you can find the feature spec document at the end of the section, but as you may have already seen, the document was shared at the beginning of the section!
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534.1. Writing a Feature SpecTexto
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54The Hourglass method for writing a feature specTexto
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55Dynamic Images: Figma + NotionVídeo Aula
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56Quiz — Databases & WikisQuestionário
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57Congratulations on completing Section 4!Vídeo Aula
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584.2. Modification #2: Lights, Camera, Action!Texto
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59The Great, Time-Consuming 1-pager methodVídeo Aula
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60Tutor’s Example Figma One-Page GDDTexto
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61Figma: Basic ToolsVídeo Aula
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62Theory of InfographicsVídeo Aula
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63Data Visualization: materials, books, referencesTexto
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64Theory of one-pagersVídeo Aula
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65Sit down and organise the info you have!Vídeo Aula
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66How to distribute the information?Texto
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67How and Where to find your theme, art, and iconsTexto
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68From Macro to Micro: Systems to MechanicsVídeo Aula
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69StoryboardingVídeo Aula
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705.1. Create a 3-panel storyboardTexto
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71Creating new Pages: The Power of a FileVídeo Aula
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72Collaborative ToolsVídeo Aula
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73Quiz — One-Page DocumentsQuestionário
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745.2. Modification #3Texto
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75Congratulations on completing Section 5!Vídeo Aula
